Monday, March 9, 2020

Animation 1 2020 Midterm

Journey to be Lit (4 screen display)

Journey to be Lit (Front angle display)

Journey to be Lit (Back angle display)

Journey to be Lit (Dramatic front display)

Journey to be Lit (Dramatic back display)

Abstract:

My project animation follows three grounded fireflies as they make a journey to be lit by a mysterious divine like insect.

Midterm/Self Evaluation:

For this project, the animation I plan to create follows three land abiding fireflies in which cannot light up, go on a journey to be lit by this godlike insect. This concept of the story wasn't there form the start. The first model I had made for this class was an insect model of the grounded firefly and I enjoyed making it so I wanted to keep the theme of insect like figures going. When making the model for the other insect, I had wanted to make the insect very different form the first model in which I had created so I attempted to make it more humanoid. I also used more complex techniques such as the bend deformer, and alteration of various shapes to make it look extremely different and dignified from the basic firefly model. Overall for both of the models I had used primitive shapes for entirety of the shapes used.

This semester has been my first times learning anything about animation and 3d modeling so everything is so new to me. Being from an artistic background I feel like I am adjusting fairly easily to the process of modeling and shading. However I still feel that my models are too basic and "blocky," I want to aim to have my models be more fluid, smooth, and life like. I also am not too proud of my shading and texturing capabilities at the moment. For all of the coloring and shading, I have primarily used Blinn and Lambert, however I have just been using flat, basic colors. I want to get better at using textures and image files properly to bring life to my models rather than simply coloring them. Overall I am somewhat happy of the outcome of what I have so far for my animation project!




















1 comment:

  1. Hi, Jamil!

    I love that you have a planned storyboard for your project! Its a unique and eye catching concept. It seems like you models are coming a long well too! The character models have a lot of detail so far for the beginning stages, so thats a good sign! From what I can see, it also looks like you have started working on the environment. Although I cannot critique much because it all looks so well done and unified, I suppose I can suggest a few ideas for future reference. In terms of character, I definitely recommend making the bright pink shapes glow on your characters, such as the eyes and the shoulders on the larger character. As for the environment, I think you have a good start to a hive-like scenario. The polyhedrons that you are using somewhat represent hive-comb or cells. Think about researching what firefly hives may look like, or try to exaggerate what it may look like by using human architecture mixed with natural architecture, such as mixing these polyhedrons with large pillars. Another point of reference (because it reminds me of this) is a game called Hollow Knight. Very similar style to what you are attempt, so I highly encourage you to look at images and environments from the game.

    Overall, fantastic job!

    Best,
    Antonio Bevacqui

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